I am Alive Demo Impressions
Written by Erik Kubik, kube00 Thursday, 05 April 2012 10:30
I am Alive is an interesting concept for a game. This week PS3 gamers get what 360 owners got a month ago. Thank goodness there is a demo, as it provides a glimpse into what this survival horror game is about and it should leave players curious about the rest of the game.
One of the first things I noticed is how alone the protagonist, Adam is. The story involves you traveling back from the east through the ruined United States in hopes of finding your wife and daughter. Along the way you meet other survivors, some are friendly and others are hostile. The world is very gray and depressing. There seems to be very little going on, but at the same time everything feels tense. The stamina meter that Ubisoft has built into the game contributes to the game’s tense mood. Almost every move you make is dictated by the meter running down, running, jumping, fighting, and anything else Adam has to do. Stamina drains very quickly if players are forced to climb, which in a post apocalyptic world there are a lot of opportunities. If it runs out completely there is a chance you’ll fall and die. The limited inventory space holds food/water, weapons, and other items.
The demo for I am Alive on the PS3 is all about exploration and taking Adam through the ruins. Sometimes its better to avoid other survivors, or as I did, threaten everyone, even if my gun was empty. I then would take them out with a machete. I am Alive looks like it’s a fun and interesting game. I wonder where the survival horror elements come into play? Will I be chased by zombies as I try to climb a broken bridge? As of right now after playing the demo the game feels more like an adventure game and in some ways reminds me of Naughty Dog's The Last of Us which comes out at the end of this year.



