Blogs

Skipping to the Sequel

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Written by Brock Poulsen, brockst4r Friday, 12 August 2011 11:00

mass-effect-2-logoIt is not at all uncommon in my gaming life for me to completely disregard the first entry (or entries) in a series in favor of the often better-reviewed sequels. It doesn't work in every situation, and I don't do it with every game series, but it definitely works fairly often for my gaming-on-a-budget situation. Behold, the benefits of skipping to the sequel!

 

Fighting Game Renaissance

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Written by Erik Kubik, kube00 Wednesday, 10 August 2011 05:00

sf2Gamers have entered another golden age of fighting games much like the the early to mid 90s -- fighting games have become very popular again. It seems the new Mortal Kombat and Street Fighter IV have propelled the movement. This is a great opportunity to play some great fighting games. For developers, it's a great time to create sequels of fighting games that fans have been waiting one.
 

Franchises that Could Benefit from Kinect

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Written by Ryan Johnson (RyanDJ) Monday, 08 August 2011 08:20

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At recent conferences, it was noted that Microsoft is trying to get Kinect augmentation in as many upcoming games as possible. A lot of hardcore gamers are critical of this, concerned that the focus on a "need" for Kinect may deter developers from working on something else. As I look at my gaming library, though, I see a few franchises that could seriously benefit from a Kinect upgrade.

 

How I Conquered My Tiny Tower Addiction

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Written by Troy Benedict Sunday, 07 August 2011 11:00

TinyTower
I recently quit playing the freemium iOS game Tiny Tower...and I haven’t felt better about quitting a game ever!  
 

PC Digital Distribution - Boxes Optional

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Written by Phil Bruton Saturday, 06 August 2011 05:00

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In recent years, Direct Download gaming has become a staple for PC Gamers everywhere. Has this sudden shift in distribution hurt the industry? Is this good for everybody? Let's look at the details.

 

The $70 Game: Will it Happen?

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Written by Jeremiah Hisel, Bustercube Wednesday, 03 August 2011 11:00

big-money-bags

$10 doesn't sound like much, but it sure has some steep implications for consumers. The question of whether or not we'll see $70 games has a simple answer, yes, we will. But what does that mean for consumers and the companies behind the games? The biggest issue is risk. It's risky for a consumer to invest $70 on a game, which means it's risky for a game company to sell a $70 game that many budget-conscious gamers might not be able to afford.

 

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