Written by Brock Poulsen, brockst4r Friday, 12 August 2011 11:00
It is not at all uncommon in my gaming life for me to completely disregard the first entry (or entries) in a series in favor of the often better-reviewed sequels. It doesn't work in every situation, and I don't do it with every game series, but it definitely works fairly often for my gaming-on-a-budget situation. Behold, the benefits of skipping to the sequel!
Written by Erik Kubik, kube00 Wednesday, 10 August 2011 05:00
Written by Ryan Johnson (RyanDJ) Monday, 08 August 2011 08:20
At recent conferences, it was noted that Microsoft is trying to get Kinect augmentation in as many upcoming games as possible. A lot of hardcore gamers are critical of this, concerned that the focus on a "need" for Kinect may deter developers from working on something else. As I look at my gaming library, though, I see a few franchises that could seriously benefit from a Kinect upgrade.
Written by Troy Benedict Sunday, 07 August 2011 11:00
Written by Phil Bruton Saturday, 06 August 2011 05:00
In recent years, Direct Download gaming has become a staple for PC Gamers everywhere. Has this sudden shift in distribution hurt the industry? Is this good for everybody? Let's look at the details.
Written by Jeremiah Hisel, Bustercube Wednesday, 03 August 2011 11:00
$10 doesn't sound like much, but it sure has some steep implications for consumers. The question of whether or not we'll see $70 games has a simple answer, yes, we will. But what does that mean for consumers and the companies behind the games? The biggest issue is risk. It's risky for a consumer to invest $70 on a game, which means it's risky for a game company to sell a $70 game that many budget-conscious gamers might not be able to afford.
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