5 reasons why Skyrim will kick ass
Written by Jeremiah Hisel Wednesday, 19 January 2011 10:08

With The Elder Scrolls: Skyrim due for release on November 11th, I decided to review some of the things that make me most excited for Skyrim, so without any more delay, the list.
- A new engine: Seriously, thank you Bethesda for putting down the Gamebryo engine finally. The new engine dubbed, "The Creation Engine" will provide new enhancements like "Improved" draw distances, Sharper Textures, Dynamic Shadows for all object in game, an Improved 3rd person camera, and the option for a HUD-less first-person view.
“The big things for us were to draw a lot of stuff in the distance so we have a really sophisticated level of detail, more so than what we've had in the past for how things stream in and how detail gets added to them as they get closer to the camera,” says creative director Todd Howard. - Dual Wielding: As if one sword wasn't dangerous enough Bethesda will implement the ability to dual wield weapons, magic, or a combination of both. I can only speak for myself but this has to be one of the coolest new features for Skyrim.
Dragons: Yes Dragons! They're really in the game! Seeing as how the main character is a "Dragonkin," a group of dragon hunters, it sounds like there will be some awesomely epic battles with dragons (Unlike Oblivion) And the fact that dragons are reportedly able to attack cities make for an interesting game play element.
- Perks: I'm not sure I want to see what "Bloody mess" will look like with an axe, but still a Fallout-esque Perks system will bring new levels of customization to your character in TES: Skyrim.
- Beards: You heard me, BEARDS! Come on, how cool is that? No longer will players have to be baby faced barbarians, now you can add a chin-muffler, Soup-Saver, or a Wandering Jim to your blood crazed warrior.
As always we at Goozernation look forward to good gaming discussions, so we invite you to tell us what excites you most about The Elder Scrolls: Skyrim.
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Comments
On the other hand, beards are very 2010...
1. Good Physics.
2. Destroyable (destructable?) enviroment.
3. Dragons.
Why these three? Because that means I could fight a dragon on top of a cliff (a BIG dragon), kill it, push it off the cliff and watch as it levels the town/forest/other dragon at the bottom of said cliff. There are no words to describe how much I would love that feature.
I heard they were working on enhancing the player animation/movement so that if you ever decide to play in third person (weirdo) it doesn't look like such a mess.
Here's for hoping it'll feel a little more alive than Oblivion as well. As the comment above said, Oblivion just felt stiff in the animations.
those screens are from the Skyrim GameInformer Issue, so I believe they are all in engine screenshots. This screenshot is a confirmned in game shot of Skyrim. http://img.metro.co.uk/i/pix/2011/01/18/article-1295373823112-0CD12E2E000005DC-911362_636x300.jpg
There are still at least 2 AAA titles developed by Bethesda that are set to drop before TES5. And personally I am VERY pumped for both Brink and Rage.
Odd that this didn't seem to occur when playing Fallout 3. Being alone seemed to fit the setting more.
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