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		<title>Rise of Nightmares Review</title>
		<description>Discuss Rise of Nightmares Review</description>
		<link>http://www.goozernation.com/video-games/index.php/reviews/xbox-360/986-rise-of-nightmares-review</link>
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			<title>Michael Rohde says:</title>
			<link>http://www.goozernation.com/video-games/index.php/reviews/xbox-360/986-rise-of-nightmares-review#comment-994</link>
			<description><![CDATA[You are correct. The article has been updated.]]></description>
			<dc:creator>Michael Rohde</dc:creator>
			<pubDate>Wed, 07 Sep 2011 13:00:38 --800</pubDate>
			<guid>http://www.goozernation.com/video-games/index.php/reviews/xbox-360/986-rise-of-nightmares-review#comment-994</guid>
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			<title>cool8man says:</title>
			<link>http://www.goozernation.com/video-games/index.php/reviews/xbox-360/986-rise-of-nightmares-review#comment-993</link>
			<description><![CDATA["For one, you have to play this horror game with the lights on. The Kinect sensor does not work in the dark." This is completely wrong. Kinect uses IR sensors like your TV remote control. It does not require any light to see you. In fact it is the exact opposite. Too much light will prevent the Kinect sensor from seeing the IR light that it is projecting all over the room. Go to Youtube and type in "Kinect IR"]]></description>
			<dc:creator>cool8man</dc:creator>
			<pubDate>Wed, 07 Sep 2011 12:37:41 --800</pubDate>
			<guid>http://www.goozernation.com/video-games/index.php/reviews/xbox-360/986-rise-of-nightmares-review#comment-993</guid>
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