Mike Rohde, Executive Editor
Here's another reason to attend GDC in San Francisco in a couple of weeks: developers will have their first opportunity to experience the CryENGINE3 in stereoscopic 3D (S-3D) from Crytek; the same studio that developed Crysis and Crysis Warhead. Thanks to Crytek, the games of the future will feature near-photorealism that will put you even deeper into the action.
Key to the third-generation CryENGINE is the "LiveCreate" feature, this allows designers to work with a single editor, but see and play the results in real-time on the PC, PlayStation 3 and Xbox 360. With CryENGINE3, scalability across multiple platforms enables the creation of truly great-looking games—regardless of the target platform.
"After the successful introduction of CryENGINE3 at last year's GDC, we are really excited to show the latest version of our all-in-one game development solution this year in stereoscopic 3D. Over the past few years, S-3D technology has emerged as one of the key trends both in movies and games. With CryENGINE3, developers will have the ability to create their content in 3D on all platforms. There are basically no longer any limits to a designer's creativity. CryENGINE3 features many innovations to accelerate development, cut production costs and ensure teams are able to maximize their own creativity without delays," says Carl Jones, Director of Global Business Development CryENGINE.
CryENGINE3 is the fastest and most robust high-end renderer in the world, with new features specifically designed for console platforms. Benchmark-setting graphical performance of indoor and wide-open outdoor environments are just some of the hallmarks of CryENGINE technology.
For some games, realism is an added touch that can make or break a game. Sure, for some games you want that cartoon-feel, but for others, realism is the key.